Introduction
Resources
This is a list of links of all the resources I used during this project.
Project Source Code
Links
- Bresenham Algorithm
- Scanline Algorithm
- Juan Pineda - A Parallel Algorithm for Polygon Rasterization
- Scratchapixel - An Overview of the Rasterization Algorithm
- Sebastian Lague - Coding Adventure: Software Rasterizer
- One Lone Coder - Code-It-Yourself! 3D Graphics Engine
- LearnOpenGL - Graphics Pipeline, Transformations, & Shading